Draw, construct and describe geometrical figures and describe the relationships between them.
3D Shapes Game (Concentration)
Types of Polygons
3D Shapes Word and Picture Relationship
Call of Geometry: Quadrilateral Warfare
Wheel of Fortune-Geometry Edition
Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.
Complementary and Supplementary Angles
Complementary and Supplementary Angles Memory Match Game
Measuring and Classifying Angles
Area Identification Game
Perimeter Identification Game
Volume of Shapes Game
Finding Area of Parallelograms
UFO Attack Angle Measurement Game
Minecraft Volume: Rectangular Prism
The Common Core State Standards:
CCSS.Math.Content.7.G.A.1 Solve problems involving scale drawings of geometric figures, including computing actual lengths and areas from a scale drawing and reproducing a scale drawing at a different scale.
CCSS.Math.Content.7.G.A.2 Draw (freehand, with ruler and protractor, and with technology) geometric shapes with given conditions. Focus on constructing triangles from three measures of angles or sides, noticing when the conditions determine a unique triangle, more than one triangle, or no triangle.
CCSS.Math.Content.7.G.A.3 Describe the two-dimensional figures that result from slicing three-dimensional figures, as in plane sections of right rectangular prisms and right rectangular pyramids.
CCSS.Math.Content.7.G.B.4 Know the formulas for the area and circumference of a circle and use them to solve problems; give an informal derivation of the relationship between the circumference and area of a circle.
CCSS.Math.Content.7.G.B.5 Use facts about supplementary, complementary, vertical, and adjacent angles in a multi-step problem to write and solve simple equations for an unknown angle in a figure.
CCSS.Math.Content.7.G.B.6 Solve real-world and mathematical problems involving area, volume and surface area of two- and three-dimensional objects composed of triangles, quadrilaterals, polygons, cubes, and right prisms.